Sample Play Logサイトマップ

How an AI TRPG
Plays Out

This is a short example showing how choices and dice rolls move the story forward.

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Game Start

GMWe will begin The Mist Village and the Missing Bell.
First, create your character.
PlayerName: Protagonist 1
Strength 1 / Dexterity 2 / Knowledge 3 / Negotiation 3 / Perception 1
Job: Herbalist

Opening Scene

GMAt dusk, you leave the mountain path and arrive at a small village covered in deep mist.
In the center of the village stands an old bell tower.
But the large bell that should be hanging there is gone.
GM1. Calmly ask the villagers what happened. (Check: Negotiation / Target 12)
2. Investigate the bell tower. (Check: Perception / Target 12)
3. Look around the village. (No check)
4. Free action
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